About Me


BIO

Hi! My name is Autumn, but I’m mostly known online as Luxiah. I compose in many different styles for all kinds of films and games, but I’m especially adept at cinematic scores, whether that’s orchestral, electronic, or using traditional rock instrumentations. I do all my composing work in Ableton Live 11, and all my film scoring and alignment in Pro Tools, mainly on keyboard and guitar. I play lots of instruments, including violin, ukulele, various percussion instruments, and mandolin, but I’m the most skilled at keyboard/piano and guitar (classical, acoustic, and electric). I listen to and inspired by a wide variety of music including pop-punk (Paramore, Yours Truly, and Cinema Stare are my favorites), indie rock (Hozier, Car Seat Headrest, Garbage), other video game soundtracks (Hollow Knight, Omori, anything by Lena Raine), and film scores (How To Train Your Dragon, Howl’s Moving Castle)

Experience and Skills

I mostly focus on video games, short films, and creating atmosphere through music, sound effects, and ambiance, but I am also open to doing other projects.

I have pretty good knowledge of game design and programming, and have participated in several game jams. I’ve mainly worked in Godot and GDscript, but I also have some experience with Unity and Unreal Engine, and have some basic C# knowledge from working on projects with a friend, as well as some basic Java knowledge from working on Minecraft mods and plugins.

Gameplay footage from Azazial, a game made by me and a friend for the 10-day Pirate Software Game Jam

I have also done the scores for a number of short films, as well as taken the highest level of film scoring class offered at FSU.

Education

I’m currently a student at Florida State University. I was homeschooled throughout middle school, and I played mandolin and sang in a choir every week for most of the year, so I had an early start on ear training between that and the music my dad, uncles, and grandparents would always play.

In high school, I began dual enrollment and Santa Fe College and immediately dove headfirst into music. Every credit hour that wasn’t spent fulfilling general education requirements went toward music. I also began taking lessons outside of school for violin, piano, voice, and music theory, as well as continuing choir and other performance-based extra-curriculars. I graduated high school in May of 2024 with a 4.75 GPA and an ever-growing dedication to music.

Looking forward, I plan to continue learning music theory and practicing my instruments until I’ve taken them as far as they can go (and then starting a new instrument), whether inside or outside of academia.

Styles

I compose in many different styles. Here are some of my favorite works in a bunch of them!

Atmospheric Horror

“Handrails”, from the unfinished UDC Game Jam game Uppies

Minimalist/Title Theme

“Azazial”, from the Pirate Software Game Jam game Azazial

Boss Music

“Bibby’s Theme”, from the Pirate Software Game Jam game Azazial

Contemporary Piano

“Butterfly Dust”, from the album Piano Collections

“Cosmic Carousel”, from the album Piano Collections

Other

Untitled, unreleased, from a school assignment on film scoring

“Watermelon Falls”, unreleased, from a series of personal projects on constantly changing instrumentation

Unnamed, unreleased, from a personal project on intertwining synths and orchestral instrumentation